Post by )V( Marka Sentai on Apr 22, 2008 19:06:13 GMT -5
Your character can have a max of 10 Dojo Attacks and 4 custom attacks (5 for Demons)
What happens when one learns more than ten Dojo Attacks?
-They must remove one of their older Dojo Attacks they no longer use from their sig. This is done to prevent stretching of pages with sigs that are far too long. Don't worry, your character doesn't forget the attack and you may put it back in your sig at anytime.
Dojo Attack Strengths
Strength's
N/A-No Charging
-N/A attacks can be anything that doesn't initially harm an opponent.
-N/A attacks can range from Split Form, to Solar Flare.
Weak-No Charging
-Weak attacks are, well, weak.
-They don't injure the opponent much, however most Weak attacks come with added effects that can hinder an opponent.
Medium-No Charging
-Medium Attacks do decent damage.
-Examples of Medium Attacks would be:
*Kamehameha
*Dodonpa
*Galick Gun
-CAN NOT be spammed
Strong-Two Post (Two Posts To Charge, One To Fire)
-Strong Attacks can severely damage an opponent
-Examples of Strong Attacks would be:
*Final Flash
*Super Kamehameha
Very Strong-Three Posts (Three Posts to Charge, One To Fire)
-Very Strong Attacks can blow off limbs if hit directly.
-Examples of Very Strong Attacks would be
*Final Shine
*Special Beam Cannon
Ultimate Attacks-Four Posts (Four Posts to charge, One To Fire
-Ultimate Attacks have the force to completely destroy an entire planet, think before using one. If it destroys the planet you're going with it.
-Examples of Ultimate Attacks would be:
*Super Nova
*Universal Spirit Bomb
Some attacks can be charged for less time than required, the blast would just be weaker. Example:
Person A uses Special Beam Cannon but only charged it for two posts instead of three. SBC is now only a Strong Attack.
Custom Attacks
-You are allowed 4 custom attacks (5 For Demons)
-This is the template for Custom Attacks:
Name: (Name of your attack)
Strength: (What-What)
Effects: (Any effects it might have on an opponent)
Appearance: (Explain what your attack looks like)
What happens when one learns more than ten Dojo Attacks?
-They must remove one of their older Dojo Attacks they no longer use from their sig. This is done to prevent stretching of pages with sigs that are far too long. Don't worry, your character doesn't forget the attack and you may put it back in your sig at anytime.
Dojo Attack Strengths
Strength's
N/A-No Charging
-N/A attacks can be anything that doesn't initially harm an opponent.
-N/A attacks can range from Split Form, to Solar Flare.
Weak-No Charging
-Weak attacks are, well, weak.
-They don't injure the opponent much, however most Weak attacks come with added effects that can hinder an opponent.
Medium-No Charging
-Medium Attacks do decent damage.
-Examples of Medium Attacks would be:
*Kamehameha
*Dodonpa
*Galick Gun
-CAN NOT be spammed
Strong-Two Post (Two Posts To Charge, One To Fire)
-Strong Attacks can severely damage an opponent
-Examples of Strong Attacks would be:
*Final Flash
*Super Kamehameha
Very Strong-Three Posts (Three Posts to Charge, One To Fire)
-Very Strong Attacks can blow off limbs if hit directly.
-Examples of Very Strong Attacks would be
*Final Shine
*Special Beam Cannon
Ultimate Attacks-Four Posts (Four Posts to charge, One To Fire
-Ultimate Attacks have the force to completely destroy an entire planet, think before using one. If it destroys the planet you're going with it.
-Examples of Ultimate Attacks would be:
*Super Nova
*Universal Spirit Bomb
Some attacks can be charged for less time than required, the blast would just be weaker. Example:
Person A uses Special Beam Cannon but only charged it for two posts instead of three. SBC is now only a Strong Attack.
Custom Attacks
-You are allowed 4 custom attacks (5 For Demons)
-This is the template for Custom Attacks:
Name: (Name of your attack)
Strength: (What-What)
Effects: (Any effects it might have on an opponent)
Appearance: (Explain what your attack looks like)